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spear_def.h File Reference

Spear of Destiny data mappings. More...

#include "../../common/platform.h"

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Enumerations

enum  sdm_graphicnums {
  SDM_C_BACKDROPPIC = 3, SDM_C_MOUSELBACKPIC, SDM_C_CURSOR1PIC, SDM_C_CURSOR2PIC,
  SDM_C_NOTSELECTEDPIC, SDM_C_SELECTEDPIC, SDM_C_CUSTOMIZEPIC, SDM_C_JOY1PIC,
  SDM_C_JOY2PIC, SDM_C_MOUSEPIC, SDM_C_JOYSTICKPIC, SDM_C_KEYBOARDPIC,
  SDM_C_CONTROLPIC, SDM_C_OPTIONSPIC, SDM_C_FXTITLEPIC, SDM_C_DIGITITLEPIC,
  SDM_C_MUSICTITLEPIC, SDM_C_HOWTOUGHPIC, SDM_C_BABYMODEPIC, SDM_C_EASYPIC,
  SDM_C_NORMALPIC, SDM_C_HARDPIC, SDM_C_DISKLOADING1PIC, SDM_C_DISKLOADING2PIC,
  SDM_C_LOADGAMEPIC, SDM_C_SAVEGAMEPIC, SDM_HIGHSCORESPIC, SDM_C_WONSPEARPIC,
  SDM_L_GUYPIC, SDM_L_COLONPIC, SDM_L_NUM0PIC, SDM_L_NUM1PIC,
  SDM_L_NUM2PIC, SDM_L_NUM3PIC, SDM_L_NUM4PIC, SDM_L_NUM5PIC,
  SDM_L_NUM6PIC, SDM_L_NUM7PIC, SDM_L_NUM8PIC, SDM_L_NUM9PIC,
  SDM_L_PERCENTPIC, SDM_L_APIC, SDM_L_BPIC, SDM_L_CPIC,
  SDM_L_DPIC, SDM_L_EPIC, SDM_L_FPIC, SDM_L_GPIC,
  SDM_L_HPIC, SDM_L_IPIC, SDM_L_JPIC, SDM_L_KPIC,
  SDM_L_LPIC, SDM_L_MPIC, SDM_L_NPIC, SDM_L_OPIC,
  SDM_L_PPIC, SDM_L_QPIC, SDM_L_RPIC, SDM_L_SPIC,
  SDM_L_TPIC, SDM_L_UPIC, SDM_L_VPIC, SDM_L_WPIC,
  SDM_L_XPIC, SDM_L_YPIC, SDM_L_ZPIC, SDM_L_EXPOINTPIC,
  SDM_L_APOSTROPHEPIC, SDM_L_GUY2PIC, SDM_L_BJWINSPIC, SDM_TITLE1PIC,
  SDM_TITLE2PIC, SDM_STATUSBARPIC, SDM_PG13PIC, SDM_CREDITSPIC,
  SDM_KNIFEPIC, SDM_GUNPIC, SDM_MACHINEGUNPIC, SDM_GATLINGGUNPIC,
  SDM_NOKEYPIC, SDM_GOLDKEYPIC, SDM_SILVERKEYPIC, SDM_N_BLANKPIC,
  SDM_N_0PIC, SDM_N_1PIC, SDM_N_2PIC, SDM_N_3PIC,
  SDM_N_4PIC, SDM_N_5PIC, SDM_N_6PIC, SDM_N_7PIC,
  SDM_N_8PIC, SDM_N_9PIC, SDM_FACE1APIC, SDM_FACE1BPIC,
  SDM_FACE1CPIC, SDM_FACE2APIC, SDM_FACE2BPIC, SDM_FACE2CPIC,
  SDM_FACE3APIC, SDM_FACE3BPIC, SDM_FACE3CPIC, SDM_FACE4APIC,
  SDM_FACE4BPIC, SDM_FACE4CPIC, SDM_FACE5APIC, SDM_FACE5BPIC,
  SDM_FACE5CPIC, SDM_FACE6APIC, SDM_FACE6BPIC, SDM_FACE6CPIC,
  SDM_FACE7APIC, SDM_FACE7BPIC, SDM_FACE7CPIC, SDM_FACE8APIC,
  SDM_GOTGATLINGPIC, SDM_GODMODEFACE1PIC, SDM_GODMODEFACE2PIC, SDM_GODMODEFACE3PIC,
  SDM_BJWAITING1PIC, SDM_BJWAITING2PIC, SDM_BJOUCHPIC, SDM_PAUSEDPIC,
  SDM_GETPSYCHEDPIC, SDM_ORDERSCREEN = 129, SDM_ERRORSCREEN, SDM_TITLEPALETTE,
  SDM_T_DEMO0, SDM_ENUMEND
}
enum  sod_graphicnums {
  SOD_C_BACKDROPPIC = 3, SOD_C_MOUSELBACKPIC, SOD_C_CURSOR1PIC, SOD_C_CURSOR2PIC,
  SOD_C_NOTSELECTEDPIC, SOD_C_SELECTEDPIC, SOD_C_CUSTOMIZEPIC, SOD_C_JOY1PIC,
  SOD_C_JOY2PIC, SOD_C_MOUSEPIC, SOD_C_JOYSTICKPIC, SOD_C_KEYBOARDPIC,
  SOD_C_CONTROLPIC, SOD_C_OPTIONSPIC, SOD_C_FXTITLEPIC, SOD_C_DIGITITLEPIC,
  SOD_C_MUSICTITLEPIC, SOD_C_HOWTOUGHPIC, SOD_C_BABYMODEPIC, SOD_C_EASYPIC,
  SOD_C_NORMALPIC, SOD_C_HARDPIC, SOD_C_DISKLOADING1PIC, SOD_C_DISKLOADING2PIC,
  SOD_C_LOADGAMEPIC, SOD_C_SAVEGAMEPIC, SOD_HIGHSCORESPIC, SOD_C_WONSPEARPIC,
  SOD_BJCOLLAPSE1PIC, SOD_BJCOLLAPSE2PIC, SOD_BJCOLLAPSE3PIC, SOD_BJCOLLAPSE4PIC,
  SOD_ENDPICPIC, SOD_L_GUYPIC, SOD_L_COLONPIC, SOD_L_NUM0PIC,
  SOD_L_NUM1PIC, SOD_L_NUM2PIC, SOD_L_NUM3PIC, SOD_L_NUM4PIC,
  SOD_L_NUM5PIC, SOD_L_NUM6PIC, SOD_L_NUM7PIC, SOD_L_NUM8PIC,
  SOD_L_NUM9PIC, SOD_L_PERCENTPIC, SOD_L_APIC, SOD_L_BPIC,
  SOD_L_CPIC, SOD_L_DPIC, SOD_L_EPIC, SOD_L_FPIC,
  SOD_L_GPIC, SOD_L_HPIC, SOD_L_IPIC, SOD_L_JPIC,
  SOD_L_KPIC, SOD_L_LPIC, SOD_L_MPIC, SOD_L_NPIC,
  SOD_L_OPIC, SOD_L_PPIC, SOD_L_QPIC, SOD_L_RPIC,
  SOD_L_SPIC, SOD_L_TPIC, SOD_L_UPIC, SOD_L_VPIC,
  SOD_L_WPIC, SOD_L_XPIC, SOD_L_YPIC, SOD_L_ZPIC,
  SOD_L_EXPOINTPIC, SOD_L_APOSTROPHEPIC, SOD_L_GUY2PIC, SOD_L_BJWINSPIC,
  SOD_TITLE1PIC, SOD_TITLE2PIC, SOD_ENDSCREEN1PIC, SOD_ENDSCREEN2PIC,
  SOD_ENDSCREEN3PIC, SOD_ENDSCREEN4PIC, SOD_ENDSCREEN5PIC, SOD_ENDSCREEN6PIC,
  SOD_ENDSCREEN7PIC, SOD_ENDSCREEN8PIC, SOD_ENDSCREEN9PIC, SOD_STATUSBARPIC,
  SOD_PG13PIC, SOD_CREDITSPIC, SOD_IDGUYS1PIC, SOD_IDGUYS2PIC,
  SOD_COPYPROTTOPPIC, SOD_COPYPROTBOXPIC, SOD_BOSSPIC1PIC, SOD_BOSSPIC2PIC,
  SOD_BOSSPIC3PIC, SOD_BOSSPIC4PIC, SOD_KNIFEPIC, SOD_GUNPIC,
  SOD_MACHINEGUNPIC, SOD_GATLINGGUNPIC, SOD_NOKEYPIC, SOD_GOLDKEYPIC,
  SOD_SILVERKEYPIC, SOD_N_BLANKPIC, SOD_N_0PIC, SOD_N_1PIC,
  SOD_N_2PIC, SOD_N_3PIC, SOD_N_4PIC, SOD_N_5PIC,
  SOD_N_6PIC, SOD_N_7PIC, SOD_N_8PIC, SOD_N_9PIC,
  SOD_FACE1APIC, SOD_FACE1BPIC, SOD_FACE1CPIC, SOD_FACE2APIC,
  SOD_FACE2BPIC, SOD_FACE2CPIC, SOD_FACE3APIC, SOD_FACE3BPIC,
  SOD_FACE3CPIC, SOD_FACE4APIC, SOD_FACE4BPIC, SOD_FACE4CPIC,
  SOD_FACE5APIC, SOD_FACE5BPIC, SOD_FACE5CPIC, SOD_FACE6APIC,
  SOD_FACE6BPIC, SOD_FACE6CPIC, SOD_FACE7APIC, SOD_FACE7BPIC,
  SOD_FACE7CPIC, SOD_FACE8APIC, SOD_GOTGATLINGPIC, SOD_GODMODEFACE1PIC,
  SOD_GODMODEFACE2PIC, SOD_GODMODEFACE3PIC, SOD_BJWAITING1PIC, SOD_BJWAITING2PIC,
  SOD_BJOUCHPIC, SOD_PAUSEDPIC, SOD_GETPSYCHEDPIC, SOD_ORDERSCREEN = 151,
  SOD_ERRORSCREEN, SOD_TITLEPALETTE, SOD_END1PALETTE, SOD_END2PALETTE,
  SOD_END3PALETTE, SOD_END4PALETTE, SOD_END5PALETTE, SOD_END6PALETTE,
  SOD_END7PALETTE, SOD_END8PALETTE, SOD_END9PALETTE, SOD_IDGUYSPALETTE,
  SOD_T_DEMO0, SOD_T_DEMO1, SOD_T_DEMO2, SOD_T_DEMO3,
  SOD_T_ENDART1, SOD_ENUMEND
}
enum  sod_musicnames {
  SOD_XFUNKIE_MUS, SOD_DUNGEON_MUS, SOD_XDEATH_MUS, SOD_GETTHEM_MUS,
  SOD_XTIPTOE_MUS, SOD_GOINGAFT_MUS, SOD_URAHERO_MUS, SOD_XTHEEND_MUS,
  SOD_NAZI_OMI_MUS, SOD_POW_MUS, SOD_TWELFTH_MUS, SOD_SEARCHN_MUS,
  SOD_SUSPENSE_MUS, SOD_ZEROHOUR_MUS, SOD_WONDERIN_MUS, SOD_ULTIMATE_MUS,
  SOD_ENDLEVEL_MUS, SOD_XEVIL_MUS, SOD_XJAZNAZI_MUS, SOD_COPYPRO_MUS,
  SOD_XAWARD_MUS, SOD_XPUTIT_MUS, SOD_XGETYOU_MUS, SOD_XTOWER2_MUS,
  SOD_LASTMUSIC
}

Functions

char * SDM_GetReduxGFXFileName (W32 id)
 Returns the graphic chunk name as a string value.
char * SOD_GetReduxGFXFileName (W32 id)
 Returns the graphic chunk name as a string value.
char * SOD_GetReduxMusicFileName (W32 id)
 Returns the music chunk name as a string value.


Detailed Description

Spear of Destiny data mappings.

Author:
Michael Liebscher
Date:
2007
Note:
Portion of this code was derived from Wolfenstein 3-D, and was originally written by Id Software, Inc.

Function Documentation

char* SDM_GetReduxGFXFileName ( W32  id  ) 

Returns the graphic chunk name as a string value.

Parameters:
[in] id Chunk value to get string value of.
Returns:
NULL on error, otherwise string name.

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char* SOD_GetReduxGFXFileName ( W32  id  ) 

Returns the graphic chunk name as a string value.

Parameters:
[in] id Chunk value to get string value of.
Returns:
NULL on error, otherwise string name.

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char* SOD_GetReduxMusicFileName ( W32  id  ) 

Returns the music chunk name as a string value.

Parameters:
[in] id Chunk value to get string value of.
Returns:
NULL on error, otherwise string value.