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File List

Here is a list of all documented files with brief descriptions:
adlib.cInterface to adlib hardware
adlib.h [code]Interface to adlib hardware
blakestone.cBlake Stone Aliens of Gold/Planet Strike data file decoder
blakestone.h [code]Blake Stone Aliens of Gold/Planet Strike data file decoder
blakestone_pal.cBlake Stone Palette
common_utils.h [code]General Purpose Macros
console.h [code]
console_win.cInterface to console window [UNIX]
corridor.cCorridor 7 data file decoder
corridor.h [code]Corridor 7 data file decoder
corridor_pal.cCorridor 7 palette
crc32.h [code]
deflate.h [code]
file.cFile I/O layer
file.h [code]Access methods to file system services
file_string.cPath and file name string manipulation
file_time.cPortable file time conversion
file_unix.cHandles non-portable file services [UNIX]
file_win.cHandles non-portable file services [Windows]
fmopl.h [code]
getopt.h [code]
getopt_int.h [code]
hq2x.h [code]
image.h [code]Image manipulation methods
inffast.h [code]
inffixed.h [code]
inflate.h [code]
inftrees.h [code]
linklist.cGeneric Link List
linklist.h [code]Generic Link List
mac.cThis module is used to extract data from the Macintosh version of Wolfenstein 3-D
mac.h [code]This module is used to extract data from the Macintosh version of Wolfenstein 3-D
main.cInterface to Classic Wolfenstein data decoder
memory.cMemory allocation module
memory.h [code]Memory allocation manager
noah.cSuper 3D Noah's Ark data file decoder
noah.h [code]Super 3D Noah's Ark data file decoder
noah_gamepal.cSuper 3D Noah's Ark palette
num_type.h [code]System dependant float/double to integer conversions
obc.cOperation: Body Count data file decoder
obc.h [code]Operation: Body Count data file decoder
obc_gamepal.cOperation: Body Count game palette
obc_menupal.cOperation: Body Count menu palette
pak.cCreates PAK files for Wolfenstein 3-D Redux
pak.h [code]Creates PAK files for Wolfenstein 3-D Redux
platform.cPortable byte swapping
platform.h [code]System dependant defines and macros
scale2x.h [code]
scalebit.h [code]
spear.cSpear of Destiny data file decoder
spear_def.h [code]Spear of Destiny data mappings
spear_name.cRedux Spear of Destiny string names
spear_pal.cSpear of Destiny palette
tga.cHandle Targa file format
tga.h [code]Handles Targa file saving
trees.h [code]
version.cVersion and application name strings
vorbisenc_inter.cSimple Ogg Vorbis interface
vorbisenc_inter.h [code]Simple Ogg Vorbis interface
wav.cWrites wav files
wav.h [code]Handles wav file writing
wolf.cWolfenstein 3-D data file decoder
wolf.h [code]Wolfenstein 3-D defines
wolf_pal.cWolfenstein 3-D palette
wolfcore.h [code]Wolfenstein 3-D file decoder
wolfcore_audio.cInterface to Adlib sound/music decoder
wolfcore_decoder.cWolfenstein 3-D front end to data file decoder
wolfcore_decoder.h [code]Wolfenstein 3-D front end to data file decoder
wolfcore_gfx.cWolfenstein 3-D GFX file decoder
wolfcore_map.cWolfenstein 3-D map file decoder
wolfcore_pm.cWolfenstein 3-D page file decoder
wolfcore_redux.cRedux the Wolfenstein 3-D graphics data
wtstring.cString functions done in a portable manner
wtstring.h [code]Common string functions done in a portable manner
wtstringnumeric.cString conversions done in a portable manner
zconf.h [code]
zip.h [code]Zip file interface
zipfile.cWrite zip file
zlib.h [code]
zutil.h [code]