| adlib.c | Interface to adlib hardware |
| adlib.h [code] | Interface to adlib hardware |
| blakestone.c | Blake Stone Aliens of Gold/Planet Strike data file decoder |
| blakestone.h [code] | Blake Stone Aliens of Gold/Planet Strike data file decoder |
| blakestone_pal.c | Blake Stone Palette |
| common_utils.h [code] | General Purpose Macros |
| console.h [code] | |
| console_win.c | Interface to console window [UNIX] |
| corridor.c | Corridor 7 data file decoder |
| corridor.h [code] | Corridor 7 data file decoder |
| corridor_pal.c | Corridor 7 palette |
| crc32.h [code] | |
| deflate.h [code] | |
| file.c | File I/O layer |
| file.h [code] | Access methods to file system services |
| file_string.c | Path and file name string manipulation |
| file_time.c | Portable file time conversion |
| file_unix.c | Handles non-portable file services [UNIX] |
| file_win.c | Handles non-portable file services [Windows] |
| fmopl.h [code] | |
| getopt.h [code] | |
| getopt_int.h [code] | |
| hq2x.h [code] | |
| image.h [code] | Image manipulation methods |
| inffast.h [code] | |
| inffixed.h [code] | |
| inflate.h [code] | |
| inftrees.h [code] | |
| linklist.c | Generic Link List |
| linklist.h [code] | Generic Link List |
| mac.c | This module is used to extract data from the Macintosh version of Wolfenstein 3-D |
| mac.h [code] | This module is used to extract data from the Macintosh version of Wolfenstein 3-D |
| main.c | Interface to Classic Wolfenstein data decoder |
| memory.c | Memory allocation module |
| memory.h [code] | Memory allocation manager |
| noah.c | Super 3D Noah's Ark data file decoder |
| noah.h [code] | Super 3D Noah's Ark data file decoder |
| noah_gamepal.c | Super 3D Noah's Ark palette |
| num_type.h [code] | System dependant float/double to integer conversions |
| obc.c | Operation: Body Count data file decoder |
| obc.h [code] | Operation: Body Count data file decoder |
| obc_gamepal.c | Operation: Body Count game palette |
| obc_menupal.c | Operation: Body Count menu palette |
| pak.c | Creates PAK files for Wolfenstein 3-D Redux |
| pak.h [code] | Creates PAK files for Wolfenstein 3-D Redux |
| platform.c | Portable byte swapping |
| platform.h [code] | System dependant defines and macros |
| scale2x.h [code] | |
| scalebit.h [code] | |
| spear.c | Spear of Destiny data file decoder |
| spear_def.h [code] | Spear of Destiny data mappings |
| spear_name.c | Redux Spear of Destiny string names |
| spear_pal.c | Spear of Destiny palette |
| tga.c | Handle Targa file format |
| tga.h [code] | Handles Targa file saving |
| trees.h [code] | |
| version.c | Version and application name strings |
| vorbisenc_inter.c | Simple Ogg Vorbis interface |
| vorbisenc_inter.h [code] | Simple Ogg Vorbis interface |
| wav.c | Writes wav files |
| wav.h [code] | Handles wav file writing |
| wolf.c | Wolfenstein 3-D data file decoder |
| wolf.h [code] | Wolfenstein 3-D defines |
| wolf_pal.c | Wolfenstein 3-D palette |
| wolfcore.h [code] | Wolfenstein 3-D file decoder |
| wolfcore_audio.c | Interface to Adlib sound/music decoder |
| wolfcore_decoder.c | Wolfenstein 3-D front end to data file decoder |
| wolfcore_decoder.h [code] | Wolfenstein 3-D front end to data file decoder |
| wolfcore_gfx.c | Wolfenstein 3-D GFX file decoder |
| wolfcore_map.c | Wolfenstein 3-D map file decoder |
| wolfcore_pm.c | Wolfenstein 3-D page file decoder |
| wolfcore_redux.c | Redux the Wolfenstein 3-D graphics data |
| wtstring.c | String functions done in a portable manner |
| wtstring.h [code] | Common string functions done in a portable manner |
| wtstringnumeric.c | String conversions done in a portable manner |
| zconf.h [code] | |
| zip.h [code] | Zip file interface |
| zipfile.c | Write zip file |
| zlib.h [code] | |
| zutil.h [code] |