adlib.c | Interface to adlib hardware |
adlib.h [code] | Interface to adlib hardware |
blakestone.c | Blake Stone Aliens of Gold/Planet Strike data file decoder |
blakestone.h [code] | Blake Stone Aliens of Gold/Planet Strike data file decoder |
blakestone_pal.c | Blake Stone Palette |
common_utils.h [code] | General Purpose Macros |
console.h [code] | |
console_win.c | Interface to console window [UNIX] |
corridor.c | Corridor 7 data file decoder |
corridor.h [code] | Corridor 7 data file decoder |
corridor_pal.c | Corridor 7 palette |
crc32.h [code] | |
deflate.h [code] | |
file.c | File I/O layer |
file.h [code] | Access methods to file system services |
file_string.c | Path and file name string manipulation |
file_time.c | Portable file time conversion |
file_unix.c | Handles non-portable file services [UNIX] |
file_win.c | Handles non-portable file services [Windows] |
fmopl.h [code] | |
getopt.h [code] | |
getopt_int.h [code] | |
hq2x.h [code] | |
image.h [code] | Image manipulation methods |
inffast.h [code] | |
inffixed.h [code] | |
inflate.h [code] | |
inftrees.h [code] | |
linklist.c | Generic Link List |
linklist.h [code] | Generic Link List |
mac.c | This module is used to extract data from the Macintosh version of Wolfenstein 3-D |
mac.h [code] | This module is used to extract data from the Macintosh version of Wolfenstein 3-D |
main.c | Interface to Classic Wolfenstein data decoder |
memory.c | Memory allocation module |
memory.h [code] | Memory allocation manager |
noah.c | Super 3D Noah's Ark data file decoder |
noah.h [code] | Super 3D Noah's Ark data file decoder |
noah_gamepal.c | Super 3D Noah's Ark palette |
num_type.h [code] | System dependant float/double to integer conversions |
obc.c | Operation: Body Count data file decoder |
obc.h [code] | Operation: Body Count data file decoder |
obc_gamepal.c | Operation: Body Count game palette |
obc_menupal.c | Operation: Body Count menu palette |
pak.c | Creates PAK files for Wolfenstein 3-D Redux |
pak.h [code] | Creates PAK files for Wolfenstein 3-D Redux |
platform.c | Portable byte swapping |
platform.h [code] | System dependant defines and macros |
scale2x.h [code] | |
scalebit.h [code] | |
spear.c | Spear of Destiny data file decoder |
spear_def.h [code] | Spear of Destiny data mappings |
spear_name.c | Redux Spear of Destiny string names |
spear_pal.c | Spear of Destiny palette |
tga.c | Handle Targa file format |
tga.h [code] | Handles Targa file saving |
trees.h [code] | |
version.c | Version and application name strings |
vorbisenc_inter.c | Simple Ogg Vorbis interface |
vorbisenc_inter.h [code] | Simple Ogg Vorbis interface |
wav.c | Writes wav files |
wav.h [code] | Handles wav file writing |
wolf.c | Wolfenstein 3-D data file decoder |
wolf.h [code] | Wolfenstein 3-D defines |
wolf_pal.c | Wolfenstein 3-D palette |
wolfcore.h [code] | Wolfenstein 3-D file decoder |
wolfcore_audio.c | Interface to Adlib sound/music decoder |
wolfcore_decoder.c | Wolfenstein 3-D front end to data file decoder |
wolfcore_decoder.h [code] | Wolfenstein 3-D front end to data file decoder |
wolfcore_gfx.c | Wolfenstein 3-D GFX file decoder |
wolfcore_map.c | Wolfenstein 3-D map file decoder |
wolfcore_pm.c | Wolfenstein 3-D page file decoder |
wolfcore_redux.c | Redux the Wolfenstein 3-D graphics data |
wtstring.c | String functions done in a portable manner |
wtstring.h [code] | Common string functions done in a portable manner |
wtstringnumeric.c | String conversions done in a portable manner |
zconf.h [code] | |
zip.h [code] | Zip file interface |
zipfile.c | Write zip file |
zlib.h [code] | |
zutil.h [code] |