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spear_name.c File Reference

Redux Spear of Destiny string names. More...

#include "spear_def.h"
#include "../../common/common_utils.h"

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Functions

PUBLIC char * SDM_GetReduxGFXFileName (W32 id)
 Returns the graphic chunk name as a string value.
PUBLIC char * SOD_GetReduxGFXFileName (W32 id)
 Returns the graphic chunk name as a string value.
PUBLIC char * SOD_GetReduxMusicFileName (W32 id)
 Returns the music chunk name as a string value.

Detailed Description

Redux Spear of Destiny string names.

Author:
Michael Liebscher
Date:
2006
Note:
Portion of this code was derived from Wolfenstein 3-D, and was originally written by Id Software, Inc.

Function Documentation

PUBLIC char* SDM_GetReduxGFXFileName ( W32  id  ) 

Returns the graphic chunk name as a string value.

Parameters:
[in] id Chunk value to get string value of.
Returns:
NULL on error, otherwise string name.

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PUBLIC char* SOD_GetReduxGFXFileName ( W32  id  ) 

Returns the graphic chunk name as a string value.

Parameters:
[in] id Chunk value to get string value of.
Returns:
NULL on error, otherwise string name.

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PUBLIC char* SOD_GetReduxMusicFileName ( W32  id  ) 

Returns the music chunk name as a string value.

Parameters:
[in] id Chunk value to get string value of.
Returns:
NULL on error, otherwise string value.